LR300 Toy Blast LR
Toy Blast LR is a community-made skin for the LR300 in Rust, created by SENSEI. It was accepted into the game on January 18, 2020. Market listings start around $1.17. An estimated 10,410 copies are in circulation.
Item
- Creator
- SENSEI
- In-game item
- lr300.item
- Colours
- Yellow, White
- Accepted
- January 18, 2020
- Estimated supply
- 10,410
- Value rank
- #56 of 95 LR300 skins
- Market price from
- $1.17
- Median price
- $1.38
- Listings
- 9
Prices from Skinport, updated 2026-08-25.
Where to buy Toy Blast LR
Check live prices on marketplaces SkinJudge has reviewed.
Toy Blast LR in-game previews
Item stats
Steam Workshop
- Workshop views
- 13,793
- Subscriptions
- 10,314
- Favourited
- 339
- Approval
- 73% of 1,055 votes
Market activity
- Lowest ask
- $1.51
- Highest bid
- $1.49
- Sell orders
- 24
- Sales, last 30 days
- 57
- Last sale
- $1.83
- All-time high
- $9.12
- All-time low
- $0.62
Workshop and market stats from SCMM, updated 2026-08-25.
Item store history
Frequently asked questions
- How much does Toy Blast LR cost?
- Skinport listings start around $1.17, with a median price of $1.38.
- How do I get Toy Blast LR in Rust?
- It is a community skin, so it only appears in the game while featured in the weekly item store rotation. Outside a rotation you can buy it on the Steam Community Market or on third-party skin marketplaces.
- How do I use Toy Blast LR in Rust?
- It applies to the LR300, whose in-game item id is lr300.item. You can apply it at a repair bench or when crafting the item, and on servers running a skin plugin you can apply it directly by id.
- How many Toy Blast LR are there?
- SCMM estimates around 10,410 copies in circulation across Steam inventories and market listings.
- When was Toy Blast LR added to Rust?
- The skin was accepted into the game on January 18, 2020. Its creator first uploaded it to the Steam Workshop on January 12, 2020.
- Who created Toy Blast LR?
- The skin was made by SENSEI, a Steam Workshop creator. They have 9 other skins in the Rust catalogue.