Assault Rifle Frankenstein AR
Frankenstein AR is a community-made skin for the Assault Rifle in Rust, created by alw3ry. It was accepted into the game on October 30, 2025. Market listings start around $0.61. An estimated 9,879 copies are in circulation.
Item
- Creator
- alw3ry
- In-game item
- rifle.ak
- Colours
- Red, White
- Accepted
- October 30, 2025
- Estimated supply
- 9,879
- Value rank
- #18 of 286 Assault Rifle skins
- Market price from
- $0.61
- Median price
- $0.67
- Listings
- 19
Prices from Skinport, updated 2026-08-25.
Where to buy Frankenstein AR
Check live prices on marketplaces SkinJudge has reviewed.
Frankenstein AR in-game previews
Item stats
Steam Workshop
- Workshop views
- 2,596
- Subscriptions
- 9,792
- Favourited
- 36
- Approval
- 62% of 60 votes
Market activity
- Lowest ask
- $0.86
- Highest bid
- $0.74
- Sell orders
- 21
- Sales, last 30 days
- 271
- Last sale
- $0.76
Workshop and market stats from SCMM, updated 2026-08-25.
Item store history
Frequently asked questions
- How much does Frankenstein AR cost?
- Skinport listings start around $0.61, with a median price of $0.67.
- How do I get Frankenstein AR in Rust?
- It is a community skin, so it only appears in the game while featured in the weekly item store rotation. Outside a rotation you can buy it on the Steam Community Market or on third-party skin marketplaces.
- How do I use Frankenstein AR in Rust?
- It applies to the Assault Rifle, whose in-game item id is rifle.ak. You can apply it at a repair bench or when crafting the item, and on servers running a skin plugin you can apply it directly by id.
- How many Frankenstein AR are there?
- SCMM estimates around 9,879 copies in circulation across Steam inventories and market listings.
- When was Frankenstein AR added to Rust?
- The skin was accepted into the game on October 30, 2025. Its creator first uploaded it to the Steam Workshop on October 6, 2025.
- Who created Frankenstein AR?
- The skin was made by alw3ry, a Steam Workshop creator. They have 1 other skin in the Rust catalogue.